Introduction
A commissioner is mainly a role playing aspect of the game. Their job is to add
a theme and a feel to the federation. Commissioners are allowed to name the
federation and assign names to cards. Some other commissioner operations include
creating special event matches, create interviews or send invitations to
players. If you like writing you may like to play the role as a commissioner.
What does it cost Me?
Commissioning a federation costs game credits per cycle. Usually you would
purchase the number of game world cycles you would like to manage for. You can buy
more cycles at any time or retire as commissioner to get a refund of the
remaining cycles left. In square brackets before the federation name on the
commissioner menu shows you how many cycles you have left as commissioner (ex.
"[6] MOTM #44").
Commissioner Conflict
You can commission as many federations as you like. You cannot use your commissioner
abilities to help your players or other players to get an advantage over the
rest in the federation. Doing so will result in banning or forced resignation of
your commissioner entitlement.
Public or Private
Before you decide to commission a federation, you have to understand there are
two types of federations. The first type is a Public federation, these
federations are created by the game server automatically on demand. When the number
of federations is not enough for the number of players in the world, the game server
will create another one. You can commission one the these federations with a few
caveats. One, you cannot make the federation "Invite Only", the federarion must stay
public to all players. Two, you cannot kick or remove a player from the
federation. The second type is a Private federation, these federations are
created by you or other users in the game world. You can make these federations
"Invite Only" and you can remove unwanted players.
What's the goal of a commissioner?
The goal of the commissioner is try to be the most popular federation. You
do that by having the most famous wrestler/tag teams in your roster. The
more fame you have in your roster the more attendance and PPV sales you will
have for your shows. The federation with the most PPV sales will be
considered as the most prestiges title and their champions will be considered as
world champions. So it's a good idea to keep your wrestling stars happy
and keeping your roster deep.
So What can I do?
As commissioner you can do the following:
Edit Federation: Allows you to change the name, abbreviation and logo of
federation. You can also change the belt images and card defaults like the
host/announcer’s name.
Edit Upcoming Card: Edit the name, description and intro of the next card. You
can also name the location where the card will be held at and write an article
about current news and feuds. If you need to make an announcement you can do
that too. Announcements will be displayed in the announcements section of the
next card.
Add Special Event: Choose a special event match to add to the upcoming card.
Depending on the number of players in the federation you can have multiple
special events. You are always guaranteed to have one and if you do not choose
one, the game server will choose one for you.
Add Custom Title Bout: Each federation has a 2 custom belts that you get to
name, one for wrestlers and the other for tag teams. You may select the challenger or challengers
if it's vacant. If you do not select a challenger the game server will select one for you at
the end of the cycle.
Create Interview: Sick of the randomly generated interviews in your federation?
As commissioner you can conduct up to 10 interviews. Make sure you set the
expiry to a practical number. If you set an interview to expire quickly it may
not get read in time, or if you set it to expire too long it may clog up your
maximum interviews.
Invite or Remove: Find the player you would like to invite in either the
rankings or player directory. On the player view page you can click invite
player and then choose the federation you commission. Once a player is in your
private federation they can be removed at any time, but it takes one world
cycle to process.
Resignation
You can choose to resign or you will be automatically resigned once your cycles
left have been depleted. Once you have resigned from a federation it will
continue to operate and can be commissioned by another user at this point.
Other Considerations
A federation will not cost you any credits/cycles until 2 or more players have
joined. If there are no players in a federation the game server will mark the
federation as dead. Dead federation will be removed after a set limit determined
by the world. A daily cycled world will remove dead federations after 7 cycles
of player roster inactivity.
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